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<channel>
	<title>Inside Hoggworks</title>
	<link>http://www.blog.hoggworks.com/blog</link>
	<description>This is Hoggworks trying to make the second season of dotBoom, while building several other shows at the same time, and hoping each of which will be exponentially better than dotBoom 1.

This is, perhaps, a catalogue of the thing that will kill Brian Hogg.</description>
	<pubDate>Tue, 01 Jul 2008 21:12:08 +0000</pubDate>
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		<copyright>&#xA9;Brian Hogg </copyright>
		<managingEditor>brian@hoggworks.com (Brian Hogg)</managingEditor>
		<webMaster>brian@hoggworks.com</webMaster>
		<category>Comedy</category>
		<ttl>1440</ttl>
		<itunes:keywords>hoggworks, puppets, comedy, funny, muppets, dotboom</itunes:keywords>
		<itunes:subtitle>Inside Hoggworks: Making a bunch of shows at the same time.</itunes:subtitle>
		<itunes:summary>This is Hoggworks trying to make the second season of dotBoom, while building several other shows at the same time, and hoping each of which will be exponentially better than dotBoom 1.

This is, perhaps, a catalogue of the thing that will kill Brian Hogg.</itunes:summary>
		<itunes:author>Brian Hogg</itunes:author>
		<itunes:category text="TV &amp; Film"/>
<itunes:category text="Comedy"/>
<itunes:category text="Arts">
  <itunes:category text="Visual Arts"/>
</itunes:category>
		<itunes:owner>
			<itunes:name>Brian Hogg</itunes:name>
			<itunes:email>brian@hoggworks.com</itunes:email>
		</itunes:owner>
		<itunes:block>No</itunes:block>
		<itunes:explicit>no</itunes:explicit>
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		<image>
			<url>http://www.blog.hoggworks.com/blog/wp-content/plugins/podpress/images/powered_by_podpress.jpg</url>
			<title>Inside Hoggworks</title>
			<link>http://www.blog.hoggworks.com/blog</link>
			<width>144</width>
			<height>144</height>
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		<item>
		<title>Open Letter to Ted Rogers</title>
		<link>http://www.blog.hoggworks.com/blog/2008/07/01/open-letter-to-ted-rogers/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/07/01/open-letter-to-ted-rogers/#comments</comments>
		<pubDate>Tue, 01 Jul 2008 21:12:08 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Videos]]></category>

		<category><![CDATA[canada]]></category>

		<category><![CDATA[canadian]]></category>

		<category><![CDATA[data plans]]></category>

		<category><![CDATA[douchebag]]></category>

		<category><![CDATA[iphone]]></category>

		<category><![CDATA[iphone 3g]]></category>

		<category><![CDATA[rogers communications]]></category>

		<category><![CDATA[ted rogers]]></category>

		<category><![CDATA[unfair]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/07/01/open-letter-to-ted-rogers/</guid>
		<description><![CDATA[This will only seem terribly interesting to Canadians, probably, but this is my response to Rogers&#8217; recently announced, and fairly ridiculous, pricing for the new iPhone:



]]></description>
			<content:encoded><![CDATA[<p>This will only seem terribly interesting to Canadians, probably, but this is my response to Rogers&#8217; recently announced, and fairly ridiculous, pricing for the new iPhone:</p>
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]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2008/07/01/open-letter-to-ted-rogers/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Why I&#8217;m Proud to be a Canadian.</title>
		<link>http://www.blog.hoggworks.com/blog/2008/07/01/why-im-proud-to-be-a-canadian/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/07/01/why-im-proud-to-be-a-canadian/#comments</comments>
		<pubDate>Tue, 01 Jul 2008 20:16:23 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Links]]></category>

		<category><![CDATA[Videos]]></category>

		<category><![CDATA[canada day]]></category>

		<category><![CDATA[canadian]]></category>

		<category><![CDATA[comedy]]></category>

		<category><![CDATA[funny]]></category>

		<category><![CDATA[proud]]></category>

		<category><![CDATA[puppets]]></category>

		<category><![CDATA[rant]]></category>

		<category><![CDATA[reasons to be proud]]></category>

		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/07/01/why-im-proud-to-be-a-canadian/</guid>
		<description><![CDATA[Am I proud to be a Canadian? You bet. And since it&#8217;s Canada day, I thought I&#8217;d let puppet Brian detail some of the reasons why&#8230;



]]></description>
			<content:encoded><![CDATA[<p>Am I proud to be a Canadian? You bet. And since it&#8217;s Canada day, I thought I&#8217;d let puppet Brian detail some of the reasons why&#8230;<br />
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]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2008/07/01/why-im-proud-to-be-a-canadian/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Photo Reference</title>
		<link>http://www.blog.hoggworks.com/blog/2008/07/01/photo-reference/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/07/01/photo-reference/#comments</comments>
		<pubDate>Tue, 01 Jul 2008 15:36:00 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Designs]]></category>

		<category><![CDATA[Links]]></category>

		<category><![CDATA[design]]></category>

		<category><![CDATA[evernote]]></category>

		<category><![CDATA[photo reference]]></category>

		<category><![CDATA[public feed]]></category>

		<category><![CDATA[puppet]]></category>

		<category><![CDATA[r&amp;d]]></category>

		<category><![CDATA[research]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/07/01/photo-reference/</guid>
		<description><![CDATA[I&#8217;m trying out the beta of a neat service called Evernote, one of the features of which being the ability to record all sorts of scraps of info, be it text, audio, or imagery, and to post it in a public scrapbook. So I&#8217;m going to be saving photos of things I might be wanting [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m trying out the beta of a neat service called <a href="http://www.evernote.com/">Evernote</a>, one of the features of which being the ability to record all sorts of scraps of info, be it text, audio, or imagery, and to post it in a public scrapbook. So I&#8217;m going to be saving photos of things I might be wanting to incorporate into later puppet designs, things that are visually neat, and the like, and I thought I&#8217;d share it with you. If you&#8217;re interested in seeing what piques my interest as it does, you can check out the public feed here:</p>
<p><a href="http://www.evernote.com/pub/hoggworks/PuppetPhotoRef/">http://www.evernote.com/pub/hoggworks/PuppetPhotoRef/</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2008/07/01/photo-reference/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Pollywog in a Bog.</title>
		<link>http://www.blog.hoggworks.com/blog/2008/06/30/pollywog-in-a-bog/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/06/30/pollywog-in-a-bog/#comments</comments>
		<pubDate>Mon, 30 Jun 2008 12:58:35 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Links]]></category>

		<category><![CDATA[bare]]></category>

		<category><![CDATA[barenaked ladies]]></category>

		<category><![CDATA[bog]]></category>

		<category><![CDATA[children]]></category>

		<category><![CDATA[fun]]></category>

		<category><![CDATA[funny]]></category>

		<category><![CDATA[ladies]]></category>

		<category><![CDATA[music video]]></category>

		<category><![CDATA[naked]]></category>

		<category><![CDATA[pollywog]]></category>

		<category><![CDATA[puppet]]></category>

		<category><![CDATA[puppeteer]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/06/30/pollywog-in-a-bog/</guid>
		<description><![CDATA[Here&#8217;s another video link, but this one ISN&#8217;T the Muppets. It&#8217;s a music video for the Barenaked Ladies. This video is for &#8220;Pollywog in a Bog,&#8221; from their recently released children&#8217;s album. A friend of mine is one of the puppeteers on the project, and it&#8217;s very well done all around. Very fun stuff.





]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s another video link, but this one ISN&#8217;T the Muppets. It&#8217;s a music video for the Barenaked Ladies. This video is for &#8220;Pollywog in a Bog,&#8221; from their recently released children&#8217;s album. A friend of mine is one of the puppeteers on the project, and it&#8217;s very well done all around. Very fun stuff.<br />
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]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2008/06/30/pollywog-in-a-bog/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Happy Independence Day, Apparently.</title>
		<link>http://www.blog.hoggworks.com/blog/2008/06/29/happy-independence-day-apparently/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/06/29/happy-independence-day-apparently/#comments</comments>
		<pubDate>Sun, 29 Jun 2008 14:36:17 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Links]]></category>

		<category><![CDATA[animal]]></category>

		<category><![CDATA[beaker]]></category>

		<category><![CDATA[fourth of july]]></category>

		<category><![CDATA[funny]]></category>

		<category><![CDATA[independence day]]></category>

		<category><![CDATA[muppet]]></category>

		<category><![CDATA[muppets]]></category>

		<category><![CDATA[sam eagle]]></category>

		<category><![CDATA[song]]></category>

		<category><![CDATA[stars]]></category>

		<category><![CDATA[stripes]]></category>

		<category><![CDATA[swedish chef]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/06/29/happy-independence-day-apparently/</guid>
		<description><![CDATA[At the risk of turning this into a blog where I link solely to Muppet videos, I just came across this pretty funny bit for America&#8217;s Independence Day, which the commercials tell me is on July 4th. It&#8217;s a pretty good little bit, and made me laugh out loud. You should watch:


]]></description>
			<content:encoded><![CDATA[<p>At the risk of turning this into a blog where I link solely to Muppet videos, I just came across this pretty funny bit for America&#8217;s Independence Day, which the commercials tell me is on July 4th. It&#8217;s a pretty good little bit, and made me laugh out loud. You should watch:</p>
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]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2008/06/29/happy-independence-day-apparently/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Lime in the Coconut</title>
		<link>http://www.blog.hoggworks.com/blog/2008/06/27/lime-in-the-coconut/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/06/27/lime-in-the-coconut/#comments</comments>
		<pubDate>Fri, 27 Jun 2008 20:07:22 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Misc]]></category>

		<category><![CDATA[coconut]]></category>

		<category><![CDATA[funny]]></category>

		<category><![CDATA[harry nillson]]></category>

		<category><![CDATA[henson]]></category>

		<category><![CDATA[kermit]]></category>

		<category><![CDATA[lime]]></category>

		<category><![CDATA[lime in the coconut]]></category>

		<category><![CDATA[muppets]]></category>

		<category><![CDATA[sketch]]></category>

		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/06/27/lime-in-the-coconut/</guid>
		<description><![CDATA[Watching this clip from the Muppet Show today, I&#8217;m in awe of the creative and technical aspects of it (it&#8217;s such a complicated production, and it looks so seamless!), but when I was a kid, and saw this on television, it scared the hell out of me:


Speaking as a puppeteer, I love the fact that [...]]]></description>
			<content:encoded><![CDATA[<p>Watching this clip from the Muppet Show today, I&#8217;m in awe of the creative and technical aspects of it (it&#8217;s such a complicated production, and it looks so seamless!), but when I was a kid, and saw this on television, it scared the hell out of me:<br />
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<p>Speaking as a puppeteer, I love the fact that the bed spins. And when Kermit hides under the covers? It&#8217;s done so naturally, but, man alive, that must&#8217;ve been an awkward move for Henson.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2008/06/27/lime-in-the-coconut/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Building a Better Bono</title>
		<link>http://www.blog.hoggworks.com/blog/2008/06/26/building-a-better-bono/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/06/26/building-a-better-bono/#comments</comments>
		<pubDate>Fri, 27 Jun 2008 03:08:36 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Designs]]></category>

		<category><![CDATA[bono]]></category>

		<category><![CDATA[design]]></category>

		<category><![CDATA[Hoggworks Shows]]></category>

		<category><![CDATA[pretentious]]></category>

		<category><![CDATA[puppet]]></category>

		<category><![CDATA[smarmy]]></category>

		<category><![CDATA[u2]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/06/26/building-a-better-bono/</guid>
		<description><![CDATA[The Bono puppet is done! I think he turned out really well, and is one of our better puppets so far. This is what he looks like:

And this is how he was built:
http://www.flickr.com/photos/inelegant/sets/72157605759679230/
]]></description>
			<content:encoded><![CDATA[<p>The Bono puppet is done! I think he turned out really well, and is one of our better puppets so far. This is what he looks like:</p>
<p><a href="http://flickr.com/photos/inelegant/2614383584/"><img src="http://farm4.static.flickr.com/3145/2614383584_bd3a7465b8.jpg?v=0" height="500" width="333" /></a></p>
<p>And this is how he was built:</p>
<p><a href="http://www.flickr.com/photos/inelegant/sets/72157605759679230/">http://www.flickr.com/photos/inelegant/sets/72157605759679230/</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2008/06/26/building-a-better-bono/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Cookie Monster on the Colbert Report</title>
		<link>http://www.blog.hoggworks.com/blog/2008/06/24/cookie-monster-on-the-colbert-report/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/06/24/cookie-monster-on-the-colbert-report/#comments</comments>
		<pubDate>Tue, 24 Jun 2008 13:18:35 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Links]]></category>

		<category><![CDATA[colbert report]]></category>

		<category><![CDATA[comedy]]></category>

		<category><![CDATA[cookie]]></category>

		<category><![CDATA[cookie monster]]></category>

		<category><![CDATA[fruit]]></category>

		<category><![CDATA[funny]]></category>

		<category><![CDATA[muppet]]></category>

		<category><![CDATA[puppet]]></category>

		<category><![CDATA[stephen colbert]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/06/24/cookie-monster-on-the-colbert-report/</guid>
		<description><![CDATA[

]]></description>
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]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2008/06/24/cookie-monster-on-the-colbert-report/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Building Bono</title>
		<link>http://www.blog.hoggworks.com/blog/2008/06/23/building-bono/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/06/23/building-bono/#comments</comments>
		<pubDate>Mon, 23 Jun 2008 16:12:02 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Designs]]></category>

		<category><![CDATA[Links]]></category>

		<category><![CDATA[bono]]></category>

		<category><![CDATA[design]]></category>

		<category><![CDATA[git]]></category>

		<category><![CDATA[Hoggworks Shows]]></category>

		<category><![CDATA[in the name of love]]></category>

		<category><![CDATA[muppet]]></category>

		<category><![CDATA[pretentious]]></category>

		<category><![CDATA[puppet]]></category>

		<category><![CDATA[u2]]></category>

		<category><![CDATA[where the street has no name]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/06/23/building-bono/</guid>
		<description><![CDATA[For reasons I can&#8217;t yet get into, we&#8217;re working on a Bono puppet. We&#8217;re just about at the &#8220;putting the skin on the foam skeleton&#8221; phase, and it&#8217;s already looking cool, and the likeness is there. Makes a person feel good.
This is the design. Click on it to see the photos of the build process [...]]]></description>
			<content:encoded><![CDATA[<p>For reasons I can&#8217;t yet get into, we&#8217;re working on a Bono puppet. We&#8217;re just about at the &#8220;putting the skin on the foam skeleton&#8221; phase, and it&#8217;s already looking cool, and the likeness is there. Makes a person feel good.</p>
<p>This is the design. Click on it to see the photos of the build process in Flickr:</p>
<p><a href="http://flickr.com/photos/inelegant/sets/72157605759679230/" target="_blank"><img src="http://farm4.static.flickr.com/3266/2603110776_9e588d4b21.jpg?v=1214237227" height="500" width="333" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2008/06/23/building-bono/feed/</wfw:commentRss>
		</item>
		<item>
		<title>The Art of Wall-E.</title>
		<link>http://www.blog.hoggworks.com/blog/2008/06/19/the-art-of-wall-e/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/06/19/the-art-of-wall-e/#comments</comments>
		<pubDate>Thu, 19 Jun 2008 13:47:09 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Designs]]></category>

		<category><![CDATA[Links]]></category>

		<category><![CDATA[animated]]></category>

		<category><![CDATA[art]]></category>

		<category><![CDATA[character design]]></category>

		<category><![CDATA[concept art]]></category>

		<category><![CDATA[design]]></category>

		<category><![CDATA[drawn]]></category>

		<category><![CDATA[film]]></category>

		<category><![CDATA[pixar]]></category>

		<category><![CDATA[revenge of the sith]]></category>

		<category><![CDATA[robot]]></category>

		<category><![CDATA[star wars]]></category>

		<category><![CDATA[wall e]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/06/19/the-art-of-wall-e/</guid>
		<description><![CDATA[
Not to turn this blog into a lesser rehash of drawn.ca, but they were kind of enough to point to the very swanky-looking art book for the upcoming Pixar movie Wall-E. The Art of Wall-E has a ton of production sketches, concept art, and the like. I consider this relevant to Hoggworks because it&#8217;s all [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.blog.hoggworks.com/blog/wp-content/uploads/2008/06/51phmib6anl_sl500_aa240_.jpg" /></p>
<p>Not to turn this blog into a lesser rehash of <a href="http://www.drawn.ca/">drawn.ca</a>, but they were kind of enough to point to the very swanky-looking art book for the upcoming Pixar movie Wall-E. <a href="http://www.amazon.com/exec/obidos/ASIN/0811862356/robotjohnnyco-20">The Art of Wall-E</a> has a ton of production sketches, concept art, and the like. I consider this relevant to Hoggworks because it&#8217;s all about character design, and that&#8217;s very important when you&#8217;re creating any kind of character, from a physical item such as a figure, sculpture, or a puppet, to cartoons, CG characters, or anything else.</p>
<p>The book looks really nice, and in my admittedly limited experience reading &#8220;Art of&#8221; books (something I should rectify) the concept designs frequently posess an energy that the final products seem to lack (I&#8217;m looking at you, <a href="http://www.amazon.com/Art-Star-Wars-Episode-III/dp/0345431367/ref=pd_bbs_sr_1?ie=UTF8&amp;s=books&amp;qid=1213882963&amp;sr=1-1">Star Wars</a>).</p>
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		<title>Caricatures.</title>
		<link>http://www.blog.hoggworks.com/blog/2008/06/19/caricatures/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/06/19/caricatures/#comments</comments>
		<pubDate>Thu, 19 Jun 2008 13:34:46 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Designs]]></category>

		<category><![CDATA[Links]]></category>

		<category><![CDATA[bono]]></category>

		<category><![CDATA[building]]></category>

		<category><![CDATA[caricature]]></category>

		<category><![CDATA[designing]]></category>

		<category><![CDATA[kyle webster]]></category>

		<category><![CDATA[puppet]]></category>

		<category><![CDATA[puppet design]]></category>

		<category><![CDATA[puppetry]]></category>

		<category><![CDATA[u2]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/06/19/caricatures/</guid>
		<description><![CDATA[I&#8217;m working on a design for a new puppet (for a couple, actually), with one hopefully getting made over the weekend in an atypically rush-rush kind of manner. I&#8217;m going to see how little sleep I can manage with, how quickly I can build the thing, and how little I can skimp on the quality. [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m working on a design for a new puppet (for a couple, actually), with one hopefully getting made over the weekend in an atypically rush-rush kind of manner. I&#8217;m going to see how little sleep I can manage with, how quickly I can build the thing, and how little I can skimp on the quality. This puppet &#8212; which I can not yet talk about, sadly &#8212; will be for web video only, so there&#8217;s a certain leeway there, but not terribly much, as web video today can mean anything from a 320&#215;240 video all the way up to true 720p/1080i/1080p HD video.</p>
<p>The reason I&#8217;m mentioning this at all right now is because this new puppet is based on an existing person. More than that, it&#8217;s based on an incredible famous and well-known person (even moreso than <a href="http://hoggworks.com/puppets/view/31">Stephen Colbert</a>). As such, I&#8217;m working off an existing visual, which is to say, this person&#8217;s actual appearance. Which is to say &#8230; I&#8217;m making a caricature of him. Now, in some ways, many of the dotBoom puppets, based loosely on real people (who have largely forgiven me), were all caricatures, but that seems like a bit of a stretch, to be honest. And with the Stephen Colbert puppet, there was the attempt to make it look very much like Colbert, and despite the fact that you need to caricature because you need to pick out and exaggerate the key features so that it makes the resemblance between puppet and person completely obvious, it was and it is a very good-natured endeavor.</p>
<p>This new puppet, though? It&#8217;s a shot across the bow. It&#8217;s a project I&#8217;m doing with a friend of mine, and while some other people he talks about, and some other people we nearly lampooned, are people that he and I like, I have no personal feelings toward this person, and my friend somewhat actively dislikes him. There are apparently good reasons for this, but I&#8217;ve never put that much thought into it. Now, before anyone wonders or worries: no, this isn&#8217;t a simple attack piece. I&#8217;d never do this. There&#8217;s a good angle on what we&#8217;re doing, and, as with most of the stuff I do, it&#8217;s funny. It&#8217;ll be a good gag, simple as that. When it&#8217;s done I think it&#8217;ll be pretty great &#8212; my friend&#8217;s writing the script, and he&#8217;s <em>very</em> funny,  and I&#8217;ll be doing the puppet-building and puppetry, with the possible help of my friend <a href="http://ca.youtube.com/user/nicholaslemon">Nicholas Lemon</a> &#8212; so there&#8217;s no worry to be had about my suddenly going all-attack, and no-wit.</p>
<p>Back to the caricature: I spent a chunk of yesterday working on the design for this new puppet, figuring out the physical elements to highlight and accentuate, and what aspects of the puppet&#8217;s caricature they would be representative of. I think I&#8217;ve got a good design done, which will look like the person it&#8217;s supposed to, and also be exaggerated in all the right ways. If the build goes as planned (assuming nothing falls through) I should be starting on it tomorrow afternoon, and in theory I should have photos of the design and puppet progress up in the next few days.</p>
<p>Part of the reason I mentioned this at all, aside from a desire to update this blog more frequently, and get back to that &#8220;pulling back the curtain&#8221; kind of thing, is because I came across this very cool designer&#8217;s site (via <a href="http://www.drawn.ca/">drawn.ca</a>), and I wanted to pass along the link. His name is Kyle T. Webster, and his work is great. He does some nice logo work, and illustration, but I mention him here because he does dynamite caricature work. You should definitely <a href="http://www.kyletwebster.com/">check him out</a>.</p>
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		<title>Great Concept Art</title>
		<link>http://www.blog.hoggworks.com/blog/2008/06/17/great-concept-art/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/06/17/great-concept-art/#comments</comments>
		<pubDate>Tue, 17 Jun 2008 18:14:04 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Links]]></category>

		<category><![CDATA[]]></category>

		<category><![CDATA[adama]]></category>

		<category><![CDATA[apollo]]></category>

		<category><![CDATA[battlestar galactica]]></category>

		<category><![CDATA[concept art]]></category>

		<category><![CDATA[design]]></category>

		<category><![CDATA[painted]]></category>

		<category><![CDATA[ralph mcquarrie]]></category>

		<category><![CDATA[starbuck]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/06/17/great-concept-art/</guid>
		<description><![CDATA[This isn&#8217;t puppet-related, but I want to send a link along because it&#8217;s about good design. Specifically, it&#8217;s about Ralph McQuarrie, famous concept artist on the Star Wars saga. He apparently did concept sketches for Battlestar Galactica, and I just saw a link today of some paintings he did relating to the project. From the [...]]]></description>
			<content:encoded><![CDATA[<p>This isn&#8217;t puppet-related, but I want to send a link along because it&#8217;s about good design. Specifically, it&#8217;s about Ralph McQuarrie, famous concept artist on the Star Wars saga. He apparently did concept sketches for Battlestar Galactica, and I just saw a link today of some paintings he did relating to the project. From the <a href="http://www.galactica.tv/">galactica.tv</a> page about the concept art:</p>
<blockquote><p>Next to doing concept sketches for the designs of the ships and aliens on <em>Battlestar Galactica</em> 1978, Ralph McQuarrie was also asked to paint 24 color images to be used on the first script of the pilot<a href="http://www.galactica.tv/battlestar-galactica-1978---episodes/battlestar-galactica-1978---saga-of-a-star-world.html" target="_self"> &#8220;Saga of a Star World&#8221;</a>. This script (of which only 50 were printed) was written to convince the studios to pick up this costly project and the illustrations helped to explain and visualize the story. This gallery shows, for the first time, a complete set of those 24 color images.</p></blockquote>
<p>Say what you will about the original Galactica &#8212; I, for example, will say it was a hideously awful show, with poor writing and poor performances across the board &#8212; McQuarrie&#8217;s a great designer. And having seen the original Galactica movie fairly recently, I have to say how impressed I am at how faithfully they recreated those painted moments on the screen; top notch work, even if there wasn&#8217;t the script to back it up.</p>
<p>Check out all of the concept art <a href="http://www.galactica.tv/battlestar-galactica-1978---news/ralph-mcquarrie-concept-paintings.html">by going here.</a></p>
<p>(I should point out that for all its faults, if not for the original Galactica there wouldn&#8217;t be the current version, and as much as I loathe the original, I love the reimagining, and so have to give the original some credit for being a great idea, however poorly executed. And, hey, if it had been wonderfully executed, the re-imagining wouldn&#8217;t have been necessary. So, thanks for sucking, original Battlestar Galactica!)</p>
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		<title>The Spore Creature Creator</title>
		<link>http://www.blog.hoggworks.com/blog/2008/06/17/the-spore-creature-creator/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/06/17/the-spore-creature-creator/#comments</comments>
		<pubDate>Tue, 17 Jun 2008 18:05:04 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Links]]></category>

		<category><![CDATA[creature creator]]></category>

		<category><![CDATA[fun]]></category>

		<category><![CDATA[game]]></category>

		<category><![CDATA[puppet]]></category>

		<category><![CDATA[puppet design]]></category>

		<category><![CDATA[puppeteer]]></category>

		<category><![CDATA[spore]]></category>

		<category><![CDATA[tool]]></category>

		<category><![CDATA[trial]]></category>

		<category><![CDATA[wil wright]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/06/17/the-spore-creature-creator/</guid>
		<description><![CDATA[I&#8217;ve been watching the development of Spore, the upcoming universe-sim game by legend Wil Wright, for some time now, as have many millions of others. The release is coming up pretty soon, and they&#8217;ve just released a trial version of the game&#8217;s Creature Creature. You can download it for both Mac and PC.
The trial lets [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been watching the development of Spore, the upcoming universe-sim game by legend Wil Wright, for some time now, as have many millions of others. The release is coming up pretty soon, and they&#8217;ve just released a trial version of the game&#8217;s Creature Creature. You can download it for both Mac and PC.</p>
<p>The trial lets you make a creature using the game&#8217;s super-easy and intuitive 3D interface, and the results you can get out of it are quite striking visually, and also very complex. It looks pretty cool.</p>
<p>I&#8217;ve heard a number of puppeteers talking about using the Creature Creator as a pre-viz environment, to quickly get a sense of what their puppets will look like in 3D. I suppose you could use them for that, but I&#8217;m going to be the curmudgeon and suggest that won&#8217;t catch on. Is the interface powerful? Yes. Is it easy to use? Yes. So why don&#8217;t I think it&#8217;ll work? Well, aside from the fact that you&#8217;re only creating lizard-skinned creatures, without (so far as I&#8217;ve seen) the ability to add feathers, fur, or anything else, it comes down to character: the game engine will automatically animate the creatures you design, and while it&#8217;s amazing and technologically fantastic &#8212; the programming skills to make an engine that can dynamically manipulate, with skill and accuracy, creatures with a variable number of limbs is <em>insane</em> &#8211;  I don&#8217;t want the game to tell me how my new creature moves. That&#8217;s the puppeteer&#8217;s jobs, and one of the most fun parts of the process of building a puppet: you put it on for the first time, and you figure out exactly how the character operates, how he moves, how he talks, how he laughs, all of that.</p>
<p>It might be more accurate to say that I don&#8217;t think <em>I&#8217;ll</em> use it for puppet pre-viz, not that most people won&#8217;t.</p>
<p>Despite my lack of enthusiasm for the game as puppet-design tool, I&#8217;m quite excited to play it, and I recommend everybody check it out.</p>
<p>You can download the Creature Creator Trial at: <a href="http://www.spore.com/trial">http://www.spore.com/trial</a></p>
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		<title>Video: Ask Palpatine #21 - Star Wars Exposed!</title>
		<link>http://www.blog.hoggworks.com/blog/2008/06/14/video-ask-palpatine-21-star-wars-exposed/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/06/14/video-ask-palpatine-21-star-wars-exposed/#comments</comments>
		<pubDate>Sat, 14 Jun 2008 14:11:57 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Videos]]></category>

		<category><![CDATA[ask palpatine]]></category>

		<category><![CDATA[documentary. comedy]]></category>

		<category><![CDATA[emperor palpatine]]></category>

		<category><![CDATA[exposed]]></category>

		<category><![CDATA[funny]]></category>

		<category><![CDATA[hoggworks expelled]]></category>

		<category><![CDATA[jedi]]></category>

		<category><![CDATA[parody]]></category>

		<category><![CDATA[puppets]]></category>

		<category><![CDATA[sith]]></category>

		<category><![CDATA[star wars]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/06/14/video-ask-palpatine-21-star-wars-exposed/</guid>
		<description><![CDATA[

]]></description>
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<param name="movie" value="http://www.youtube.com/v/IfZ8UtDvNW0&#038;hl=en"></param><embed src="http://www.youtube.com/v/IfZ8UtDvNW0&#038;hl=en" type="application/x-shockwave-flash" width="425" height="344"></embed></object></p>
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		<title>Video: Stephen Colbert Calls out Johanne Kepler</title>
		<link>http://www.blog.hoggworks.com/blog/2008/06/14/video-stephen-colbert-calls-out-johanne-kepler/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/06/14/video-stephen-colbert-calls-out-johanne-kepler/#comments</comments>
		<pubDate>Sat, 14 Jun 2008 14:10:48 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Videos]]></category>

		<category><![CDATA[colbert report]]></category>

		<category><![CDATA[comedy]]></category>

		<category><![CDATA[comedy central]]></category>

		<category><![CDATA[ego]]></category>

		<category><![CDATA[funny]]></category>

		<category><![CDATA[geocentrism]]></category>

		<category><![CDATA[heliocentrism]]></category>

		<category><![CDATA[johanne kepler]]></category>

		<category><![CDATA[parody]]></category>

		<category><![CDATA[raging ego]]></category>

		<category><![CDATA[staggering ego]]></category>

		<category><![CDATA[stephen colbert]]></category>

		<category><![CDATA[stephen colbert puppet challenge]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/06/14/video-stephen-colbert-calls-out-johanne-kepler/</guid>
		<description><![CDATA[

]]></description>
			<content:encoded><![CDATA[<p><object width="425" height="344">
<param name="movie" value="http://www.youtube.com/v/Bu8Xj2f789E&#038;hl=en"></param><embed src="http://www.youtube.com/v/Bu8Xj2f789E&#038;hl=en" type="application/x-shockwave-flash" width="425" height="344"></embed></object></p>
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		<title>This Deathstar is now fully armed and operational.</title>
		<link>http://www.blog.hoggworks.com/blog/2008/06/14/this-deathstar-is-now-fully-armed-and-operational/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/06/14/this-deathstar-is-now-fully-armed-and-operational/#comments</comments>
		<pubDate>Sat, 14 Jun 2008 14:09:12 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Misc]]></category>

		<category><![CDATA[ask palpatine]]></category>

		<category><![CDATA[death star]]></category>

		<category><![CDATA[filming]]></category>

		<category><![CDATA[framework]]></category>

		<category><![CDATA[fun]]></category>

		<category><![CDATA[jedi]]></category>

		<category><![CDATA[puppet studio]]></category>

		<category><![CDATA[puppets]]></category>

		<category><![CDATA[set]]></category>

		<category><![CDATA[sith]]></category>

		<category><![CDATA[star wars]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/06/14/this-deathstar-is-now-fully-armed-and-operational/</guid>
		<description><![CDATA[The set is finished, and it&#8217;s up on the framework:

Which means, of course, that the framework works! I&#8217;m pretty excited about that. As I may have mentioned before, I was worried that it would fall apart. But it didn&#8217;t, thankfully, and everything&#8217;s good. It looks pretty shiny, too.
Having the set up at the proper height [...]]]></description>
			<content:encoded><![CDATA[<p>The set is finished, and it&#8217;s up on the framework:</p>
<p><a href="http://flickr.com/photos/inelegant/2575790738/"><img src="http://farm4.static.flickr.com/3144/2575790738_fd491326ed_m.jpg" height="192" width="240" /></a></p>
<p>Which means, of course, that the framework works! I&#8217;m pretty excited about that. As I may have mentioned before, I was worried that it would fall apart. But it didn&#8217;t, thankfully, and everything&#8217;s good. It looks pretty shiny, too.</p>
<p>Having the set up at the proper height leads to additional problems, though: getting the camera up there. Longer-term plans include some kind of fancy handheld rig, but for the moment, I&#8217;m going very lo-fi, and repurposing a small rolling cabinet I have, and a sheet of plywood to create and elevated dolly. I have plans somewhere for a more sophisticated one, but this is a good first step:</p>
<p><a href="http://flickr.com/photos/inelegant/2575015491/"><img src="http://farm4.static.flickr.com/3098/2575015491_f374086f10_m.jpg" height="192" width="240" /></a></p>
<p>This is one of the days where the studio space looks more and more like an actual puppet studio. Which is nice.</p>
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		<title>Wippet good!</title>
		<link>http://www.blog.hoggworks.com/blog/2008/06/13/wippet-good/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/06/13/wippet-good/#comments</comments>
		<pubDate>Fri, 13 Jun 2008 12:40:07 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Press]]></category>

		<category><![CDATA[Hoggworks Shows]]></category>

		<category><![CDATA[jerry]]></category>

		<category><![CDATA[muppet]]></category>

		<category><![CDATA[puppet]]></category>

		<category><![CDATA[puppeteers]]></category>

		<category><![CDATA[wippets]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/06/13/wippet-good/</guid>
		<description><![CDATA[Check it out! The puppet I built for Halifax-based puppet troupe &#8220;The Wippets,&#8221; Jerry, is now listed as a cast member:
http://thewippets.blogspot.com/
No video of him yet, but he&#8217;s being used in rehearsals, and they&#8217;re sussing out his character. He&#8217;s in pretty good company.
]]></description>
			<content:encoded><![CDATA[<p>Check it out! The puppet I built for Halifax-based puppet troupe &#8220;The Wippets,&#8221; Jerry, is now listed as a cast member:</p>
<p><a href="http://thewippets.blogspot.com/">http://thewippets.blogspot.com/</a></p>
<p>No video of him yet, but he&#8217;s being used in rehearsals, and they&#8217;re sussing out his character. He&#8217;s in pretty good company.</p>
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		<title>Deathstar Nearly Complete.</title>
		<link>http://www.blog.hoggworks.com/blog/2008/06/13/deathstar-nearly-complete/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/06/13/deathstar-nearly-complete/#comments</comments>
		<pubDate>Fri, 13 Jun 2008 12:37:33 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Misc]]></category>

		<category><![CDATA[ask palpatine]]></category>

		<category><![CDATA[comedy]]></category>

		<category><![CDATA[create]]></category>

		<category><![CDATA[death star]]></category>

		<category><![CDATA[deathstar]]></category>

		<category><![CDATA[emperor palpatine]]></category>

		<category><![CDATA[funny]]></category>

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		<category><![CDATA[progress]]></category>

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		<category><![CDATA[set building]]></category>

		<category><![CDATA[star wars]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/06/13/deathstar-nearly-complete/</guid>
		<description><![CDATA[Hey all,
Phase one of the new set for Ask Palpatine is nearly complete. It&#8217;s not quite as polished as I&#8217;d have liked, but I think it&#8217;ll do nicely, and photograph well (especially on the web-sized resolutions we&#8217;re pumping it out as). Today&#8217;s got me a bit nervous, because as I finish the set, the next [...]]]></description>
			<content:encoded><![CDATA[<p>Hey all,</p>
<p>Phase one of the new set for Ask Palpatine is nearly complete. It&#8217;s not quite as polished as I&#8217;d have liked, but I think it&#8217;ll do nicely, and photograph well (especially on the web-sized resolutions we&#8217;re pumping it out as). Today&#8217;s got me a bit nervous, because as I finish the set, the next step is to hang it, and this&#8217;ll be the first big test of my extensible set-design system.</p>
<p>So, basically, it&#8217;ll either work amazingly well, or my next post will feature a photo of the collapsed and broken set framework.</p>
<p>This is what the set looks like currently:</p>
<p><a href="http://flickr.com/photos/inelegant/2573274383/"><img src="http://farm3.static.flickr.com/2266/2573274383_b359e24735_m.jpg" height="192" width="240" /></a></p>
<p>Future plans include building a chair for Palpatine to sit on &#8212; an Emperor needs his throne &#8212; and building two Imperial guards to stand watch over him.</p>
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		<item>
		<title>Take the Stephen Colbert Puppet Challenge!</title>
		<link>http://www.blog.hoggworks.com/blog/2008/05/19/take-the-stephen-colbert-puppet-challenge/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/05/19/take-the-stephen-colbert-puppet-challenge/#comments</comments>
		<pubDate>Tue, 20 May 2008 04:50:07 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Press]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/05/19/take-the-stephen-colbert-puppet-challenge/</guid>
		<description><![CDATA[After many months of simply talking about it, I&#8217;ve finally gone ahead and done it:

   
http://puppetchallenge.hoggworks.com/
]]></description>
			<content:encoded><![CDATA[<p>After many months of simply talking about it, I&#8217;ve finally gone ahead and done it:<br />
<object width="425" height="350">
<param name="movie" value="http://www.youtube.com/v/goZLsN6n9mo"> </param> <embed src="http://www.youtube.com/v/goZLsN6n9mo" type="application/x-shockwave-flash" width="425" height="350"> </embed></object></p>
<p><a href="http://puppetchallenge.hoggworks.com">http://puppetchallenge.hoggworks.com/</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2008/05/19/take-the-stephen-colbert-puppet-challenge/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Jim Henson Video</title>
		<link>http://www.blog.hoggworks.com/blog/2008/05/09/jim-henson-video/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/05/09/jim-henson-video/#comments</comments>
		<pubDate>Fri, 09 May 2008 15:23:19 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/05/09/jim-henson-video/</guid>
		<description><![CDATA[


]]></description>
			<content:encoded><![CDATA[<p><object width="425" height="355">
<param name="movie" value="http://www.youtube.com/v/aqFFSdp1w28&#038;hl=en"></param>
<param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/aqFFSdp1w28&#038;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Puppet Challenge Design (In-progress)</title>
		<link>http://www.blog.hoggworks.com/blog/2008/05/08/puppet-challenge-design-in-progress/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/05/08/puppet-challenge-design-in-progress/#comments</comments>
		<pubDate>Thu, 08 May 2008 15:40:34 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/05/08/puppet-challenge-design-in-progress/</guid>
		<description><![CDATA[There will be a couple tweaks to it, with some type adjustments, and such, but this is pretty close to what the landing page for the Colbert Puppet Challenge video will look like. I&#8217;m happy to say that I did the design myself, and that it came out pretty snazzy.

]]></description>
			<content:encoded><![CDATA[<p>There will be a couple tweaks to it, with some type adjustments, and such, but this is pretty close to what the landing page for the Colbert Puppet Challenge video will look like. I&#8217;m happy to say that I did the design myself, and that it came out pretty snazzy.</p>
<p><a href="http://www.flickr.com/photos/inelegant/2474308983/" target="_blank"><img src="http://farm3.static.flickr.com/2239/2474308983_8818f1a79c_m.jpg" height="240" width="167" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2008/05/08/puppet-challenge-design-in-progress/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Puppet Design: Arthur Apollo</title>
		<link>http://www.blog.hoggworks.com/blog/2008/04/28/puppet-design-arthur-apollo/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/04/28/puppet-design-arthur-apollo/#comments</comments>
		<pubDate>Mon, 28 Apr 2008 23:06:38 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Designs]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/04/28/puppet-design-arthur-apollo/</guid>
		<description><![CDATA[
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/inelegant/2450598000/"><img src="http://farm3.static.flickr.com/2352/2450598000_809d680fa4_m.jpg" height="160" width="240" /></a></p>
]]></content:encoded>
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		<item>
		<title>Puppet Design: Wolfman.</title>
		<link>http://www.blog.hoggworks.com/blog/2008/04/28/puppet-design-wolfman/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/04/28/puppet-design-wolfman/#comments</comments>
		<pubDate>Mon, 28 Apr 2008 21:01:27 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Designs]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/04/28/puppet-design-wolfman/</guid>
		<description><![CDATA[
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/inelegant/2449466205/"><img src="http://farm4.static.flickr.com/3214/2449466205_2e71a99563_m.jpg" height="160" width="240" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2008/04/28/puppet-design-wolfman/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Photos of Gideon.</title>
		<link>http://www.blog.hoggworks.com/blog/2008/04/27/photos-of-gideon/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/04/27/photos-of-gideon/#comments</comments>
		<pubDate>Sun, 27 Apr 2008 21:09:45 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Press]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/04/27/photos-of-gideon/</guid>
		<description><![CDATA[From the recent FITC Festival:
 

]]></description>
			<content:encoded><![CDATA[<p>From the recent FITC Festival:</p>
<p><a href="http://flickr.com/photos/18961396@N00/2432556272/"><img src="http://farm3.static.flickr.com/2190/2432556272_7efe0f4ef9.jpg?v=0" height="333" width="500" /></a> <a href="http://flickr.com/photos/18961396@N00/2431742031/in/photostream/"><img src="http://farm4.static.flickr.com/3285/2431742031_24eb6fb8e8.jpg?v=0" height="500" width="333" /></a><a href="http://flickr.com/photos/18961396@N00/2432068870/"><img src="http://farm4.static.flickr.com/3081/2432068870_da0bdb2a7c.jpg?v=0" height="500" width="362" /></a></p>
<p><a href="http://flickr.com/photos/18961396@N00/2431251751/in/photostream/"><img src="http://farm3.static.flickr.com/2350/2431251751_1652bc050b.jpg?v=0" height="500" width="335" /></a></p>
]]></content:encoded>
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		<item>
		<title>Looking for a new metric.</title>
		<link>http://www.blog.hoggworks.com/blog/2008/04/26/looking-for-a-new-metric/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/04/26/looking-for-a-new-metric/#comments</comments>
		<pubDate>Sat, 26 Apr 2008 20:56:25 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Misc]]></category>

		<category><![CDATA[audience]]></category>

		<category><![CDATA[growth]]></category>

		<category><![CDATA[metrics]]></category>

		<category><![CDATA[numbers]]></category>

		<category><![CDATA[online video]]></category>

		<category><![CDATA[subscribers]]></category>

		<category><![CDATA[track]]></category>

		<category><![CDATA[video]]></category>

		<category><![CDATA[viewership]]></category>

		<category><![CDATA[web]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/04/26/looking-for-a-new-metric/</guid>
		<description><![CDATA[I&#8217;ve been thinking recently about a gap, or what I am choosing to view as a gap, in online video metrics. People are shouting about the total number of views their videos have, with great relish, but what use is that number, really? When someone gets on the front page of digg, or a Youtube [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been thinking recently about a gap, or what I am choosing to view as a gap, in online video metrics. People are shouting about the total number of views their videos have, with great relish, but what use is that number, really? When someone gets on the front page of digg, or a Youtube feature, or something similar, they will get a lot of views. But when that spotlight turns away from them, how much of that extra traffic do they keep? In my experience, you keep almost none of it. So, sure, you can convince enough of the Digg users, or the Youtube or iTunes editors to talk about your show, but are you convincing enough of the people watching the videos to come back?</p>
<p>What does it matter, in other words, if your Youtube-featured video gets 100,000 views? Are those views gained because people are liking your content, or because it&#8217;s what&#8217;s in front of them, and they&#8217;re essentially channel surfing?</p>
<p><strong>The goal of this potential metric would be to measure the popularity or stickiness of the person or group making the videos. </strong>Because I want to be able to compare my limited popularity to your massive popularity.</p>
<p>Now, I realize I&#8217;m saying nothing particularly new or insightful. To make up for that, though, I&#8217;d like to present a new metric. This is rough, and I&#8217;d like to get feedback on it, to make it better, or to let me know that it&#8217;s a silly idea.</p>
<p>The metric is this:</p>
<p><strong>Video Views (Total) </strong>/ <strong>Number of Videos</strong> / <strong>Number of Subscribers</strong> = <strong>Views Per Subscriber </strong></p>
<p>Allow me to explain the logic. Dividing the total video views by the number of videos will get you an average number of views per video that you put out. This strikes me as a useful abstraction to compensate for the growth or decline in your traffic/audience over time. You need, I think, to &#8220;stabilize&#8221; the number.</p>
<p><em>Please note, I&#8217;m not a statistician, but rather a puppeteer, who spends a good chunk of his day with his hand up a fictional character&#8217;s butt. I may be continuing this trend right now.</em></p>
<p>Once you have your average, you divide it by the number of subscribers. The reason I do this is because I have noticed that I&#8217;m getting a number of views on each video I put out that is consistently higher than any of the standard metrics (such as feedburner). By those counts, I ought to only be getting a fraction of the views that I am. The reason for those extra views? People happening upon my content, by whatever method, and giving it a try. Some will stick around and become a subscriber, while most won&#8217;t. In theory, my numbers should not only be going up but be going up faster, as more people subscribe, and more opportunities are existed for people to happen upon the content (assuming that fans mention the content). My question is: should this drift between subscribers and views be large, or small? Which is the good metric? I believe that a lower Views Per Subscriber (VPS) is better, in that it suggests to me that more of the people who are being shown your content are sticking around. This may be the most obvious thing in the world to say, but if I have X subscribers and Y views, it&#8217;s better for the life of my content if an increase to Y*2 views is met with a X*2 increase in subscribers. Otherwise, the new people being shown your content are sticking around. Or they are sticking around for a while, and simply replacing other fans who have jumped ship (which would potentially explain any flatlining in subscribers).</p>
<p>To put in a real-world example, I&#8217;ll use my current Youtube numbers. They aren&#8217;t amazing, by any stretch, but here they are:</p>
<p><strong>800,000 views</strong></p>
<p><strong>90 videos</strong></p>
<p><strong>704 subscribers</strong></p>
<p>This brings me to a VPS of 12.62 (800,000/90/704).</p>
<p>I think that the better number is one closer to 1 (every view is brought in by a subscriber; with each new potential viewer being shown your content becoming a subscriber), but I&#8217;d love to hear what you think. My reasoning for favoring a golf-style scoring system can be explained thusly:</p>
<p>Suppose that over the course of adding 5 new videos, my views per video average increases from 8888 to an even 20,000. Without an increase in subscribers, that would mean that my VPS would be:</p>
<p><strong>900,000 / 95 / 704 = 13.45</strong></p>
<p>My VPS is higher, and the stickiness of my content is shown to be less. Suppose, on the other hand, that as part of that growth I brought in, say, 300 subscribers:</p>
<p><strong>900,000 / 95 / 1004 = 9.435</strong></p>
<p>There are obvious downsides to this approach, of course. I could put up a single video, get 1 view and 1 subscriber, and have a VPS of 1. Is that a bad thing, though? If you have ten subscribers, and you only have ten views of each of your videos, are you performing poorly, or have you saturated an extremely small market?</p>
<p>Maybe a better piece of math is to simply divide the number of subscribers by the number of videos you&#8217;ve released? In that case, the higher number would be better (and my own would be 7.4).</p>
<p>What do you think about the need for a new metric? Which approach do you think makes more sense?</p>
<p>What would your VPS be?</p>
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		<item>
		<title>Building a Demo Reel.</title>
		<link>http://www.blog.hoggworks.com/blog/2008/04/16/building-a-demo-reel/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/04/16/building-a-demo-reel/#comments</comments>
		<pubDate>Wed, 16 Apr 2008 22:59:19 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Demo Reel]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/04/16/building-a-demo-reel/</guid>
		<description><![CDATA[Here at Hoggworks, we realize the importance of a demo reel to sell ourselves to clients. We need to have something not just to show to people who show up at our door asking for our services, but to send out to people who don&#8217;t yet know that they need us. Our previous work gives [...]]]></description>
			<content:encoded><![CDATA[<p>Here at Hoggworks, we realize the importance of a demo reel to sell ourselves to clients. We need to have something not just to show to people who show up at our door asking for our services, but to send out to people who don&#8217;t yet know that they need us. Our previous work gives an indicator of what we&#8217;re able to do, certainly, but our work keeps getting better, and so we want to show not just what we have done, but what we <em>can</em> do.</p>
<p>To that end, our demo reel won&#8217;t be a series of clips from our earlier work. It will, in true obsessive fashion, be an entirely new creation, featuring our most technically complicated work. Our plan is bold and ambitious, and will doubtless require a substantial lack of sleep for a good number of months.</p>
<p>The rough outline of the reel is made, and we have, now, a decent idea of what setpieces will be featured, and how many new puppets will need be created.</p>
<p>Our current count for new puppets is 106.</p>
]]></content:encoded>
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		<item>
		<title>In-progress: Doucet</title>
		<link>http://www.blog.hoggworks.com/blog/2008/04/01/in-progress-doucet/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/04/01/in-progress-doucet/#comments</comments>
		<pubDate>Tue, 01 Apr 2008 15:32:06 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Designs]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/04/01/in-progress-doucet/</guid>
		<description><![CDATA[
This guy&#8217;s being made for another client. He&#8217;s coming together well, I thinki. He just needs a body.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://flickr.com/photos/inelegant/2363924017/"><img src="http://farm4.static.flickr.com/3038/2363924017_058dcd75bb_m.jpg" height="160" width="240" /></a></p>
<p>This guy&#8217;s being made for another client. He&#8217;s coming together well, I thinki. He just needs a body.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>New Puppet: Git</title>
		<link>http://www.blog.hoggworks.com/blog/2008/04/01/new-puppet-git/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/04/01/new-puppet-git/#comments</comments>
		<pubDate>Tue, 01 Apr 2008 15:25:19 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/04/01/new-puppet-git/</guid>
		<description><![CDATA[This is Git. He&#8217;s a puppet I built for a couple short video bits we&#8217;ll be doing for FITC, the design festival coming near the end of the month in Toronto. Git&#8217;s meant to be your stereotypical pretentious art director / web designer. He&#8217;ll be interviewing some of the speakers before and during the show.

\n
Powered [...]]]></description>
			<content:encoded><![CDATA[<p>This is Git. He&#8217;s a puppet I built for a couple short video bits we&#8217;ll be doing for <a href="http://www.blog.hoggworks.com/blog/wp-admin/%5C%22http://www.fitc.ca%5C%22">FITC</a>, the design festival coming near the end of the month in Toronto. Git&#8217;s meant to be your stereotypical pretentious art director / web designer. He&#8217;ll be interviewing some of the speakers before and during the show.</p>
<p><a href="http://flickr.com/photos/inelegant/sets/72157604318435114"><img src="http://farm4.static.flickr.com/3045/2376036078_cccc5aeab5.jpg?v=0" border="0" height="500" width="333" /></a></p>
<p>\n</p>
<p style="text-align: right"><small><em>Powered by</em> <a href="http://www.blog.hoggworks.com/blog/wp-admin/%5C%22http://www.qumana.com/%5C%22">Qumana</a></small></p>
<p>\n</p>
]]></content:encoded>
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		<item>
		<title>Stephen Colbert: The Puppet!</title>
		<link>http://www.blog.hoggworks.com/blog/2008/03/06/stephen-colbert-the-puppet/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/03/06/stephen-colbert-the-puppet/#comments</comments>
		<pubDate>Fri, 07 Mar 2008 04:39:33 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Designs]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/03/06/stephen-colbert-the-puppet/</guid>
		<description><![CDATA[I am obscenely proud to report that the Stephen Colbert puppet is complete!

]]></description>
			<content:encoded><![CDATA[<p>I am obscenely proud to report that the <a href="http://www.hoggworks.com/puppets/view/31">Stephen Colbert puppet</a> is complete!</p>
<p><a href="http://flickr.com/photos/inelegant/sets/72157603526173646/"><img src="http://farm4.static.flickr.com/3072/2313471021_8bcc6e4f4b_m.jpg" height="240" width="160" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2008/03/06/stephen-colbert-the-puppet/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Two Designs</title>
		<link>http://www.blog.hoggworks.com/blog/2008/02/29/two-designs/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/02/29/two-designs/#comments</comments>
		<pubDate>Fri, 29 Feb 2008 21:06:29 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Designs]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/02/29/two-designs/</guid>
		<description><![CDATA[Here at casa de Hoggworks, we&#8217;re always working on stuff. Case in point, two designs that are getting hashed out for a pitch we&#8217;re doing:
 
]]></description>
			<content:encoded><![CDATA[<p>Here at casa de Hoggworks, we&#8217;re always working on stuff. Case in point, two designs that are getting hashed out for a pitch we&#8217;re doing:</p>
<p><a href="http://www.flickr.com/photos/inelegant/2300145243/"><img src="http://farm4.static.flickr.com/3145/2300145243_6e47c878bc_m.jpg" height="240" width="240" /></a> <a href="http://www.flickr.com/photos/inelegant/2300145167/"><img src="http://farm4.static.flickr.com/3217/2300145167_c80ce40351_m.jpg" height="197" width="240" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2008/02/29/two-designs/feed/</wfw:commentRss>
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		<item>
		<title>Updated the site.</title>
		<link>http://www.blog.hoggworks.com/blog/2008/02/25/updated-the-site/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/02/25/updated-the-site/#comments</comments>
		<pubDate>Mon, 25 Feb 2008 23:27:02 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Misc]]></category>

		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/02/25/updated-the-site/</guid>
		<description><![CDATA[Made a few changes to the main site. The landing page is a little different, with a handy-dandy listing of our shows right there on the front, Palpatine has been added to the Puppets listing, and our fairly recent client work, Spaggy, has also been added.
Neat stuff, and there&#8217;s more to be added in the [...]]]></description>
			<content:encoded><![CDATA[<p>Made a few changes to the main site. The landing page is a little different, with a handy-dandy listing of our shows <a href="http://hoggworks.com/">right there on the front</a>, <a href="http://hoggworks.com/projects/view/10">Palpatine</a> has been added to the Puppets listing, and our fairly recent client work, <a href="http://hoggworks.com/puppets/view/29">Spaggy</a>, has also been added.</p>
<p>Neat stuff, and there&#8217;s more to be added in the next little while.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2008/02/25/updated-the-site/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Ask Palpatine Valentine&#8217;s E-Cards!</title>
		<link>http://www.blog.hoggworks.com/blog/2008/02/13/ask-palpatine-valentines-e-cards/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/02/13/ask-palpatine-valentines-e-cards/#comments</comments>
		<pubDate>Wed, 13 Feb 2008 18:27:14 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/02/13/ask-palpatine-valentines-e-cards/</guid>
		<description><![CDATA[Check it out!
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.askpalpatine.com/cards">Check it out!</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2008/02/13/ask-palpatine-valentines-e-cards/feed/</wfw:commentRss>
		</item>
		<item>
		<title>7: Talking with Nick, Part 2</title>
		<link>http://www.blog.hoggworks.com/blog/2008/02/01/7-talking-with-nick-part-2/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/02/01/7-talking-with-nick-part-2/#comments</comments>
		<pubDate>Sat, 02 Feb 2008 05:06:33 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Inside Hoggworks]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/02/01/7-talking-with-nick-part-2/</guid>
		<description><![CDATA[


Behold, the awesome conclusion of my conversation with Nick!
]]></description>
			<content:encoded><![CDATA[<p><object type="application/x-shockwave-flash" data="http://blip.tv/scripts/flash/showplayer.swf?enablejs=true&#038;file=http%3A//blip.tv/rss/flash/647061&#038;feedurl=http%3A//insidehoggworks.blip.tv/rss/&#038;autostart=false&#038;brandname=Inside%20Hoggworks&#038;brandlink=http%3A//insidehoggworks.blip.tv/" width="400" height="255" allowfullscreen="true" id="showplayer">
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<p>Behold, the awesome conclusion of my conversation with Nick!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2008/02/01/7-talking-with-nick-part-2/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Ask Palpatine 5: &#8220;Is Tom Cruise a Sith Lord?&#8221;</title>
		<link>http://www.blog.hoggworks.com/blog/2008/01/24/ask-palpatine-5-is-tom-cruise-a-sith-lord/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/01/24/ask-palpatine-5-is-tom-cruise-a-sith-lord/#comments</comments>
		<pubDate>Thu, 24 Jan 2008 16:55:21 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/01/24/ask-palpatine-5-is-tom-cruise-a-sith-lord/</guid>
		<description><![CDATA[Check it out:
http://www.askpalpatine.com/2008/01/24/is-tom-cruise-a-sith-lord/
]]></description>
			<content:encoded><![CDATA[<p>Check it out:</p>
<p><a href="http://www.askpalpatine.com/2008/01/24/is-tom-cruise-a-sith-lord/">http://www.askpalpatine.com/2008/01/24/is-tom-cruise-a-sith-lord/</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2008/01/24/ask-palpatine-5-is-tom-cruise-a-sith-lord/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Waiting for Foam.</title>
		<link>http://www.blog.hoggworks.com/blog/2008/01/18/waiting-for-foam/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/01/18/waiting-for-foam/#comments</comments>
		<pubDate>Fri, 18 Jan 2008 20:58:54 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/01/18/waiting-for-foam/</guid>
		<description><![CDATA[I&#8217;ve ordered reticulated foam from Pasha (over at Project Puppet), and I am now trying hard not to obsessively check the tracking status updates. I see that it&#8217;s sitting at &#8220;International Dispatch,&#8221; and it started at Duncanville, Texas. I am wondering if it means that it&#8217;s at the Canadian border, or sitting in an airport [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve ordered reticulated foam from Pasha (over at Project Puppet), and I am now trying hard not to obsessively check the tracking status updates. I see that it&#8217;s sitting at &#8220;International Dispatch,&#8221; and it started at Duncanville, Texas. I am wondering if it means that it&#8217;s at the Canadian border, or sitting in an airport in Dallas.</p>
<p>The reticulated foam is the high-quality kind, the stuff that&#8217;s better for sculpting, and holds shape and colour well enough to be used as a skin for a puppet, without needing to put fleece on top. I&#8217;m going to be using it in the creation of both the Stephen Colbert and Steve Jobs puppets, and it will be my first time using this particular kind of fleece.</p>
<p>When you&#8217;re younger, and you imagine what your life will be like, at no point did I imagine I&#8217;d be so excited waiting for a shipment of foam to come in. Or, frankly, that I&#8217;d be ordering such a shipment.</p>
<p>(That&#8217;s not a complaint, mind you, just an observation)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2008/01/18/waiting-for-foam/feed/</wfw:commentRss>
		</item>
		<item>
		<title>6: Building the Emperor</title>
		<link>http://www.blog.hoggworks.com/blog/2008/01/18/6-building-the-emperor/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/01/18/6-building-the-emperor/#comments</comments>
		<pubDate>Fri, 18 Jan 2008 14:28:14 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Inside Hoggworks]]></category>

		<category><![CDATA[building emperor palpatine star wars sith jedi crazy st]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/01/18/6-building-the-emperor/</guid>
		<description><![CDATA[


]]></description>
			<content:encoded><![CDATA[<p><object type="application/x-shockwave-flash" data="http://blip.tv/scripts/flash/showplayer.swf?enablejs=true&#038;file=http%3A//blip.tv/rss/flash/612229&#038;feedurl=http%3A//insidehoggworks.blip.tv/rss/&#038;autostart=false&#038;brandname=Inside%20Hoggworks&#038;brandlink=http%3A//insidehoggworks.blip.tv/" width="400" height="255" allowfullscreen="true" id="showplayer">
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]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2008/01/18/6-building-the-emperor/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Figurenschneider</title>
		<link>http://www.blog.hoggworks.com/blog/2008/01/16/figurenschneider/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/01/16/figurenschneider/#comments</comments>
		<pubDate>Wed, 16 Jan 2008 16:44:02 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/01/16/figurenschneider/</guid>
		<description><![CDATA[Check out this puppet company in Germany. Amazing, amazing stuff:
http://www.figurenschneider.de/
It&#8217;s work like this and Thistledown that&#8217;s at a level that I want to achieve at Hoggworks. Such creative and technically wonderful work. Bravo.
]]></description>
			<content:encoded><![CDATA[<p>Check out this puppet company in Germany. Amazing, amazing stuff:</p>
<p><a href="http://www.figurenschneider.de/" target="_blank">http://www.figurenschneider.de/</a></p>
<p>It&#8217;s work like this and <a href="http://www.thistledownpuppets.com/" target="_blank">Thistledown</a> that&#8217;s at a level that I want to achieve at Hoggworks. Such creative and technically wonderful work. Bravo.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2008/01/16/figurenschneider/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Ask Palpatine 3!</title>
		<link>http://www.blog.hoggworks.com/blog/2008/01/10/ask-palpatine-3/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/01/10/ask-palpatine-3/#comments</comments>
		<pubDate>Fri, 11 Jan 2008 05:13:48 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/01/10/ask-palpatine-3/</guid>
		<description><![CDATA[This one is called &#8220;Jedi Romance Tips.&#8221;
Check it:  http://www.askpalpatine.com/2008/01/10/ask-palpatine-3-jedi-romance-tips/
]]></description>
			<content:encoded><![CDATA[<p>This one is called &#8220;Jedi Romance Tips.&#8221;</p>
<p>Check it:  <a href="http://www.askpalpatine.com/2008/01/10/ask-palpatine-3-jedi-romance-tips/" target="_blank">http://www.askpalpatine.com/2008/01/10/ask-palpatine-3-jedi-romance-tips/</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2008/01/10/ask-palpatine-3/feed/</wfw:commentRss>
		</item>
		<item>
		<title>5: Talking with Nick, Part 1.</title>
		<link>http://www.blog.hoggworks.com/blog/2008/01/09/5-talking-with-nick-part-1/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/01/09/5-talking-with-nick-part-1/#comments</comments>
		<pubDate>Wed, 09 Jan 2008 16:38:48 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Inside Hoggworks]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/01/09/5-talking-with-nick-part-1/</guid>
		<description><![CDATA[


Nick and I talk about the writing of dotBoom 1, where it failed, and how it can be better for season 2.
]]></description>
			<content:encoded><![CDATA[<p><object type="application/x-shockwave-flash" data="http://blip.tv/scripts/flash/showplayer.swf?enablejs=true&#038;file=http%3A//blip.tv/rss/flash/594122&#038;feedurl=http%3A//insidehoggworks.blip.tv/rss/&#038;autostart=false&#038;brandname=Inside%20Hoggworks&#038;brandlink=http%3A//insidehoggworks.blip.tv/" width="400" height="255" allowfullscreen="true" id="showplayer">
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<p>Nick and I talk about the writing of dotBoom 1, where it failed, and how it can be better for season 2.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2008/01/09/5-talking-with-nick-part-1/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Ask Palpatine.</title>
		<link>http://www.blog.hoggworks.com/blog/2008/01/05/ask-palpatine/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/01/05/ask-palpatine/#comments</comments>
		<pubDate>Sun, 06 Jan 2008 04:41:46 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/01/05/ask-palpatine/</guid>
		<description><![CDATA[Got a brand new show, &#8220;Ask Palpatine.&#8221; Check it out if you&#8217;d like to get to know the Dark lord better. He&#8217;s really not such a bad guy, all things considered.
Check it out: http://www.askpalpatine.com/
]]></description>
			<content:encoded><![CDATA[<p>Got a brand new show, &#8220;Ask Palpatine.&#8221; Check it out if you&#8217;d like to get to know the Dark lord better. He&#8217;s really not such a bad guy, all things considered.</p>
<p>Check it out: <a href="http://www.askpalpatine.com/" target="_blank">http://www.askpalpatine.com/</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2008/01/05/ask-palpatine/feed/</wfw:commentRss>
		</item>
		<item>
		<title>4: Process, Part 3</title>
		<link>http://www.blog.hoggworks.com/blog/2008/01/04/4-process-part-3/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/01/04/4-process-part-3/#comments</comments>
		<pubDate>Sat, 05 Jan 2008 04:15:42 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Inside Hoggworks]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/01/04/4-process-part-3/</guid>
		<description><![CDATA[


]]></description>
			<content:encoded><![CDATA[<p><object type="application/x-shockwave-flash" data="http://blip.tv/scripts/flash/showplayer.swf?enablejs=true&#038;file=http%3A//blip.tv/rss/flash/584860&#038;feedurl=http%3A//insidehoggworks.blip.tv/rss/&#038;autostart=false&#038;brandname=Inside%20Hoggworks&#038;brandlink=http%3A//insidehoggworks.blip.tv/" width="400" height="255" allowfullscreen="true" id="showplayer">
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]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2008/01/04/4-process-part-3/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Two New Designs</title>
		<link>http://www.blog.hoggworks.com/blog/2008/01/04/two-new-designs/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/01/04/two-new-designs/#comments</comments>
		<pubDate>Fri, 04 Jan 2008 17:17:35 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Designs]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/01/04/two-new-designs/</guid>
		<description><![CDATA[Here are two designs, both of which might get built. One is pretty obvious, and the other is a newscaster, which we might build as a character for use in The Rant Puppets.

Thoughts?
]]></description>
			<content:encoded><![CDATA[<p>Here are two designs, both of which might get built. One is pretty obvious, and the other is a newscaster, which we might build as a character for use in The Rant Puppets.</p>
<p><a href="http://www.flickr.com/photos/inelegant/2165774701/"><img src="http://farm3.static.flickr.com/2291/2165774701_efba3e8e40_m.jpg" alt="Palpatine" height="226" width="240" /></a><a href="http://www.flickr.com/photos/inelegant/2166569494/"><img src="http://farm3.static.flickr.com/2022/2166569494_3c55fc14d3_m.jpg" height="182" width="240" /></a></p>
<p>Thoughts?</p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2008/01/04/two-new-designs/feed/</wfw:commentRss>
		</item>
		<item>
		<title>3: Process, Part 2</title>
		<link>http://www.blog.hoggworks.com/blog/2008/01/01/3-process-part-2/</link>
		<comments>http://www.blog.hoggworks.com/blog/2008/01/01/3-process-part-2/#comments</comments>
		<pubDate>Tue, 01 Jan 2008 16:21:18 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Inside Hoggworks]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2008/01/01/3-process-part-2/</guid>
		<description><![CDATA[


This is the second part (now of 3) in the look at the elements of the production that we&#8217;re going to improve.
]]></description>
			<content:encoded><![CDATA[<p><object type="application/x-shockwave-flash" data="http://blip.tv/scripts/flash/showplayer.swf?enablejs=true&#038;file=http%3A//blip.tv/rss/flash/577886&#038;feedurl=http%3A//insidehoggworks.blip.tv/rss/&#038;autostart=false&#038;brandname=Inside%20Hoggworks&#038;brandlink=http%3A//insidehoggworks.blip.tv/" width="400" height="255" allowfullscreen="true" id="showplayer">
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<p>This is the second part (now of 3) in the look at the elements of the production that we&#8217;re going to improve.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2008/01/01/3-process-part-2/feed/</wfw:commentRss>
<enclosure url="http://blip.tv/file/get/Hoggworks-3ProcessPartTwo218.flv" length="29423163" type="video/x-flv" />
		</item>
		<item>
		<title>The Stephen Colbert Puppet.</title>
		<link>http://www.blog.hoggworks.com/blog/2007/12/23/the-stephen-colbert-puppet/</link>
		<comments>http://www.blog.hoggworks.com/blog/2007/12/23/the-stephen-colbert-puppet/#comments</comments>
		<pubDate>Sun, 23 Dec 2007 18:27:58 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Press]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2007/12/23/the-stephen-colbert-puppet/</guid>
		<description><![CDATA[I&#8217;m building a Stephen Colbert puppet as part of this increasingly large publicity effort, and, as part of it, I decided to scrap what I had before so I could make something ABSOLUTELY PERFECT.
This is the first design sketch of the Colbert puppet concept #2:

]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m building a Stephen Colbert puppet as part of this increasingly large publicity effort, and, as part of it, I decided to scrap what I had before so I could make something ABSOLUTELY PERFECT.</p>
<p>This is the first design sketch of the Colbert puppet concept #2:</p>
<p><a href="http://www.flickr.com/photos/inelegant/2131551096/" target="_blank"><img src="http://farm3.static.flickr.com/2213/2131551096_d676f08369_m.jpg" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2007/12/23/the-stephen-colbert-puppet/feed/</wfw:commentRss>
		</item>
		<item>
		<title>2.5: Promotional Things.</title>
		<link>http://www.blog.hoggworks.com/blog/2007/12/19/25-promotional-things/</link>
		<comments>http://www.blog.hoggworks.com/blog/2007/12/19/25-promotional-things/#comments</comments>
		<pubDate>Thu, 20 Dec 2007 05:27:52 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Inside Hoggworks]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2007/12/19/25-promotional-things/</guid>
		<description><![CDATA[


In which I discuss &#8220;The Stephen Colbert Puppet Challenge.&#8221;
]]></description>
			<content:encoded><![CDATA[<p><object type="application/x-shockwave-flash" data="http://blip.tv/scripts/flash/showplayer.swf?enablejs=true&#038;file=http%3A//blip.tv/rss/flash/557810&#038;feedurl=http%3A//insidehoggworks.blip.tv/rss/&#038;autostart=false&#038;brandname=Inside%20Hoggworks&#038;brandlink=http%3A//insidehoggworks.blip.tv/" width="400" height="255" allowfullscreen="true" id="showplayer">
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<p>In which I discuss &#8220;The Stephen Colbert Puppet Challenge.&#8221;</p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2007/12/19/25-promotional-things/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Episode delays.</title>
		<link>http://www.blog.hoggworks.com/blog/2007/12/14/episode-delays/</link>
		<comments>http://www.blog.hoggworks.com/blog/2007/12/14/episode-delays/#comments</comments>
		<pubDate>Fri, 14 Dec 2007 23:11:57 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2007/12/14/episode-delays/</guid>
		<description><![CDATA[It didn&#8217;t come out Thursday night, I know, but I hope to get something up late tonight. Watch the skies, true believers!
]]></description>
			<content:encoded><![CDATA[<p>It didn&#8217;t come out Thursday night, I know, but I hope to get something up late tonight. Watch the skies, true believers!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2007/12/14/episode-delays/feed/</wfw:commentRss>
		</item>
		<item>
		<title>The First Draft of My Book.</title>
		<link>http://www.blog.hoggworks.com/blog/2007/12/10/the-first-draft-of-my-book/</link>
		<comments>http://www.blog.hoggworks.com/blog/2007/12/10/the-first-draft-of-my-book/#comments</comments>
		<pubDate>Tue, 11 Dec 2007 06:01:36 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2007/12/10/the-first-draft-of-my-book/</guid>
		<description><![CDATA[I just this moment finished writing the first draft of my upcoming book, &#8220;Creating Video for the Web: Podcasts, Ads, and More.&#8221; It&#8217;s long, and I have already started on the revision.
They tell me the book is due in stores April 3 (or 8th). It occurs to me how soon that is. It&#8217;s a little [...]]]></description>
			<content:encoded><![CDATA[<p>I just this moment finished writing the first draft of my upcoming book, <a href="http://friendsofed.com/book.html?isbn=1590599632" target="_blank">&#8220;Creating Video for the Web: Podcasts, Ads, and More.&#8221;</a> It&#8217;s long, and I have already started on the revision.</p>
<p>They tell me the book is due in stores April 3 (or 8th). It occurs to me how soon that is. It&#8217;s a little unnerving.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2007/12/10/the-first-draft-of-my-book/feed/</wfw:commentRss>
		</item>
		<item>
		<title>New Episode Coming Thursday Night.</title>
		<link>http://www.blog.hoggworks.com/blog/2007/12/10/new-episode-coming-thursday-night/</link>
		<comments>http://www.blog.hoggworks.com/blog/2007/12/10/new-episode-coming-thursday-night/#comments</comments>
		<pubDate>Tue, 11 Dec 2007 05:27:31 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2007/12/10/new-episode-coming-thursday-night/</guid>
		<description><![CDATA[I&#8217;m hoping to get the next episode up on Thursday, once I get some other things done. I&#8217;ve already recorded the footage; I simply need to edit it.
]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m hoping to get the next episode up on Thursday, once I get some other things done. I&#8217;ve already recorded the footage; I simply need to edit it.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2007/12/10/new-episode-coming-thursday-night/feed/</wfw:commentRss>
		</item>
		<item>
		<title>2: Process, Part One</title>
		<link>http://www.blog.hoggworks.com/blog/2007/12/02/2-process-part-one/</link>
		<comments>http://www.blog.hoggworks.com/blog/2007/12/02/2-process-part-one/#comments</comments>
		<pubDate>Mon, 03 Dec 2007 03:45:21 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Inside Hoggworks]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2007/12/02/2-process-part-one/</guid>
		<description><![CDATA[

This is the first of two episodes detailing the various aspects of our production cycle, how I think it fails, how we can make it better. In this first part, I talk about the Sets, the Audio, and the Puppets.You can watch this video on Youtube, if you like.
]]></description>
			<content:encoded><![CDATA[<p><object type="application/x-shockwave-flash" data="http://blip.tv/scripts/flash/showplayer.swf?enablejs=true&#038;file=http%3A//blip.tv/rss/flash/522454&#038;feedurl=http%3A//insidehoggworks.blip.tv/rss/&#038;autostart=false&#038;brandname=Inside%20Hoggworks&#038;brandlink=http%3A//insidehoggworks.blip.tv/" width="400" height="255" allowfullscreen="true" id="showplayer">
<param name="movie" value="http://blip.tv/scripts/flash/showplayer.swf?enablejs=true&#038;file=http%3A//blip.tv/rss/flash/522454&#038;feedurl=http%3A//insidehoggworks.blip.tv/rss/&#038;autostart=false&#038;brandname=Inside%20Hoggworks&#038;brandlink=http%3A//insidehoggworks.blip.tv/" />
<param name="quality" value="best" /></object>This is the first of two episodes detailing the various aspects of our production cycle, how I think it fails, how we can make it better. In this first part, I talk about the Sets, the Audio, and the Puppets.You can watch this video on Youtube, <a href="http://ca.youtube.com/watch?v=mfGo739_npw">if you like.</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2007/12/02/2-process-part-one/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Slight Delay on Inside Hoggworks 2</title>
		<link>http://www.blog.hoggworks.com/blog/2007/12/01/slight-delay-on-inside-hoggworks-2/</link>
		<comments>http://www.blog.hoggworks.com/blog/2007/12/01/slight-delay-on-inside-hoggworks-2/#comments</comments>
		<pubDate>Sat, 01 Dec 2007 16:23:53 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2007/12/01/slight-delay-on-inside-hoggworks-2/</guid>
		<description><![CDATA[For those of you waiting, I apologize. The episode is practically done, but a couple things came up which have slowed me done.
I&#8217;m hoping to find some time to work on it this evening, though. We shall see.
]]></description>
			<content:encoded><![CDATA[<p>For those of you waiting, I apologize. The episode is practically done, but a couple things came up which have slowed me done.</p>
<p>I&#8217;m hoping to find some time to work on it this evening, though. We shall see.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2007/12/01/slight-delay-on-inside-hoggworks-2/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Thistledown Puppets</title>
		<link>http://www.blog.hoggworks.com/blog/2007/11/27/thistledown-puppets/</link>
		<comments>http://www.blog.hoggworks.com/blog/2007/11/27/thistledown-puppets/#comments</comments>
		<pubDate>Tue, 27 Nov 2007 18:22:12 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2007/11/27/thistledown-puppets/</guid>
		<description><![CDATA[I&#8217;ve linked to Thistledown before in the dotBoom blog, but  I was just looking at their work again today, and, wow. It continues to blow me away. When I look at Thistledown&#8217;s stuff, I want to be able to build puppets the way they do; their work is consistently creative, and their builds are beyond [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve linked to Thistledown before in the dotBoom blog, but  I was just looking at their work again today, and, wow. It continues to blow me away. When I look at Thistledown&#8217;s stuff, I want to be able to build puppets the way they do; their work is consistently creative, and their builds are beyond top-notch.</p>
<p><a href="http://www.thistledownpuppets.com/" target="_blank">Check out Thistledown Puppets!</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2007/11/27/thistledown-puppets/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Happy Feet</title>
		<link>http://www.blog.hoggworks.com/blog/2007/11/27/happy-feet/</link>
		<comments>http://www.blog.hoggworks.com/blog/2007/11/27/happy-feet/#comments</comments>
		<pubDate>Tue, 27 Nov 2007 17:41:20 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2007/11/27/happy-feet/</guid>
		<description><![CDATA[Here&#8217;s a great video of a rat in a lab coat, dancing on a stage. He&#8217;s got legs, even. It&#8217;s nice.
 http://ca.youtube.com/watch?v=IchyqA7pYZQ 
]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a great video of a rat in a lab coat, dancing on a stage. He&#8217;s got legs, even. It&#8217;s nice.</p>
<p><a href="http://ca.youtube.com/watch?v=IchyqA7pYZQ"> http://ca.youtube.com/watch?v=IchyqA7pYZQ </a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2007/11/27/happy-feet/feed/</wfw:commentRss>
		</item>
		<item>
		<title>James Wojtal</title>
		<link>http://www.blog.hoggworks.com/blog/2007/11/27/james-wojtal/</link>
		<comments>http://www.blog.hoggworks.com/blog/2007/11/27/james-wojtal/#comments</comments>
		<pubDate>Tue, 27 Nov 2007 17:07:49 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2007/11/27/james-wojtal/</guid>
		<description><![CDATA[Mr. Wojtal is a great puppet-builder, and has had a hand in shows such as Crank Yankers and Bear in the Big Blue House, and also Avenue Q. You should check out his portfolio site, because it kicks ass.
(There&#8217;s no reason for the link other than that it&#8217;s cool)
]]></description>
			<content:encoded><![CDATA[<p>Mr. Wojtal is a great puppet-builder, and has had a hand in shows such as Crank Yankers and Bear in the Big Blue House, and also Avenue Q. You should check out <a href="http://wojtaljr.spaces.live.com/">his portfolio site</a>, because it kicks ass.</p>
<p>(There&#8217;s no reason for the link other than that it&#8217;s cool)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2007/11/27/james-wojtal/feed/</wfw:commentRss>
		</item>
		<item>
		<title>We&#8217;re looking for volunteers.</title>
		<link>http://www.blog.hoggworks.com/blog/2007/11/23/were-looking-for-volunteers/</link>
		<comments>http://www.blog.hoggworks.com/blog/2007/11/23/were-looking-for-volunteers/#comments</comments>
		<pubDate>Fri, 23 Nov 2007 16:00:13 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2007/11/23/were-looking-for-volunteers/</guid>
		<description><![CDATA[Hey everybody,
As part of the insane ramp-up to not only a dotBoom 2.0, but the couple other shows that we have in the works, we&#8217;re looking for more people to help out with the production of the show. If you&#8217;re in the Kitchener-Waterloo area, or can get yourself here somewhat reliably, and are interested in [...]]]></description>
			<content:encoded><![CDATA[<p>Hey everybody,</p>
<p>As part of the insane ramp-up to not only a dotBoom 2.0, but the couple other shows that we have in the works, we&#8217;re looking for more people to help out with the production of the show. If you&#8217;re in the Kitchener-Waterloo area, or can get yourself here somewhat reliably, and are interested in helping fill out any of these roles:</p>
<ul>
<li><strong>Camera Operator (x2)</strong> - Helping make the show look pretty.</li>
<li><strong>Production Assistant</strong> - Helping set up shots and the like.</li>
<li><strong>Script Assistant</strong> - Helping make sure that everything gets filmed, continuity is preserved, and the like.</li>
<li><strong>Puppeteer</strong> - We&#8217;re looking for a couple more. Are you good?</li>
<li><strong>Puppet Builder</strong> - I&#8217;ve got the super-big plans, and the more people to help, the better. Are you good at building puppets?</li>
<li><strong>Wardrobe</strong> - Do you like to sew? Want to help Maddy build outfits for the puppets?</li>
<li><strong>Audio</strong> - Someone to help administer the recording, make sure the levels are right, and sounds as good as it can.</li>
<li><strong>Video Editor(s)</strong> - Do you like editing? Want to help make a more visually interesting dotBoom?</li>
</ul>
<p>We&#8217;d love to hear from you. The production won&#8217;t start until the beginning of 2008, but I figure I&#8217;d start asking now. The time involvement varies, but it&#8217;ll be whatever you&#8217;re able to help out with. Also, unfortunately, this is an unpaid gig; there&#8217;s the slim chance of something later on, but for all practical purposes this is volunteer.</p>
<p>I should say that what these positions lack in money, they make up in fun: it&#8217;s a puppet show, you know? It&#8217;s fun. And also you&#8217;ll be working on something that a lot of people will be seeing, which is cool.</p>
<p>Also, food will be provided. Because everybody needs to eat.</p>
<p>If you&#8217;re interested, either respond to this post, or e-mail me at <a href="mailto:brian@hoggworks.com">brian@hoggworks.com</a>. Thanks!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2007/11/23/were-looking-for-volunteers/feed/</wfw:commentRss>
		</item>
		<item>
		<title>How to Approach a Business Deal.</title>
		<link>http://www.blog.hoggworks.com/blog/2007/11/22/how-to-approach-a-business-deal/</link>
		<comments>http://www.blog.hoggworks.com/blog/2007/11/22/how-to-approach-a-business-deal/#comments</comments>
		<pubDate>Fri, 23 Nov 2007 07:13:32 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Business]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/2007/11/22/how-to-approach-a-business-deal/</guid>
		<description><![CDATA[Excellent article over at the Muppet Central forums about the things you need to think about if you&#8217;re going to build puppets for money.
Check it out. 
]]></description>
			<content:encoded><![CDATA[<p>Excellent article over at the Muppet Central forums about the things you need to think about if you&#8217;re going to build puppets for money.</p>
<p><a href="http://forum.muppetcentral.com/showthread.php?t=35483" target="_blank">Check it out. </a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2007/11/22/how-to-approach-a-business-deal/feed/</wfw:commentRss>
		</item>
		<item>
		<title>1: Unrealistic Expectations</title>
		<link>http://www.blog.hoggworks.com/blog/2007/11/21/1-unrealistic-expectations/</link>
		<comments>http://www.blog.hoggworks.com/blog/2007/11/21/1-unrealistic-expectations/#comments</comments>
		<pubDate>Thu, 22 Nov 2007 04:40:24 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Inside Hoggworks]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/?p=8</guid>
		<description><![CDATA[


The plan is to create dotBoom 2.0, to make it significantly bigger and better than the first season, and to do so while also making a handful of other shows at the same time, in our spare time, with no money.
This first episode is something of a mission statement.
]]></description>
			<content:encoded><![CDATA[<p><object type="application/x-shockwave-flash" data="http://blip.tv/scripts/flash/showplayer.swf?enablejs=true&#038;file=http%3A//blip.tv/rss/flash/502676&#038;feedurl=http%3A//insidehoggworks.blip.tv/rss/&#038;autostart=false&#038;brandname=Inside%20Hoggworks&#038;brandlink=http%3A//insidehoggworks.blip.tv/" width="400" height="255" allowfullscreen="true" id="showplayer">
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<param name="quality" value="best" /></object></p>
<p class="blip_description">The plan is to create dotBoom 2.0, to make it significantly bigger and better than the first season, and to do so while also making a handful of other shows at the same time, in our spare time, with no money.</p>
<p>This first episode is something of a mission statement.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2007/11/21/1-unrealistic-expectations/feed/</wfw:commentRss>
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<enclosure url="http://blip.tv/file/get/Hoggworks-1UnrealisticExpectations850.flv" length="38662441" type="video/x-flv" />
		</item>
		<item>
		<title>Guest Stars?</title>
		<link>http://www.blog.hoggworks.com/blog/2007/11/10/guest-stars/</link>
		<comments>http://www.blog.hoggworks.com/blog/2007/11/10/guest-stars/#comments</comments>
		<pubDate>Sat, 10 Nov 2007 21:54:46 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/?p=7</guid>
		<description><![CDATA[Question: Who do you think would be a good guest-star on a puppet show about lewd web designers? 
The answer can be as realistic or as pie-in-the-sky as you please.
(I am of course referring to dotBoom.)
]]></description>
			<content:encoded><![CDATA[<p>Question: Who do you think would be a good guest-star on a puppet show about lewd web designers? </p>
<p>The answer can be as realistic or as pie-in-the-sky as you please.</p>
<p>(I am of course referring to <a href="http://www.dotboom.ca/">dotBoom</a>.)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2007/11/10/guest-stars/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Youtube Feature</title>
		<link>http://www.blog.hoggworks.com/blog/2007/11/09/youtube-feature/</link>
		<comments>http://www.blog.hoggworks.com/blog/2007/11/09/youtube-feature/#comments</comments>
		<pubDate>Fri, 09 Nov 2007 17:04:32 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Press]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/?p=6</guid>
		<description><![CDATA[The Ask the Optimist video that we did with Jesse Thorn of Maximumfun.org and George Saunders, which is here, is featured currently in the Comedy section of Youtube. You can see it here: http://www.youtube.com/categories_portal?c=23&#38;e=1

Powered by Qumana
]]></description>
			<content:encoded><![CDATA[<p>The Ask the Optimist video that we did with Jesse Thorn of <a href="http://www.maximumfun.org/">Maximumfun.org</a> and <a href="http://www.saunderssaunderssaunders.com/">George Saunders</a>, which is <a href="http://www.dotboom.ca/video.php?vid=ask_the_optimist">here</a>, is featured currently in the Comedy section of Youtube. You can see it here: <a href="http://www.youtube.com/categories_portal?c=23&#038;e=1">http://www.youtube.com/categories_portal?c=23&amp;e=1</a></p>
</p>
<p style="color:#008;text-align:right;"><small><em>Powered by</em> <a href="http://www.qumana.com/">Qumana</a></small></p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2007/11/09/youtube-feature/feed/</wfw:commentRss>
		</item>
		<item>
		<title>New Sets</title>
		<link>http://www.blog.hoggworks.com/blog/2007/11/08/new-sets/</link>
		<comments>http://www.blog.hoggworks.com/blog/2007/11/08/new-sets/#comments</comments>
		<pubDate>Thu, 08 Nov 2007 16:34:37 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/?p=4</guid>
		<description><![CDATA[As part of the whole &#8216;treating Hoggworks like a real company&#8217; thing, I&#8217;m working out plans for multiple shows. Going to be the dotBoom, plus the Inside Hoggworks, plus some others. The plan is to create a framework which will allow me to easily shift between shows. As part of that, I present a big [...]]]></description>
			<content:encoded><![CDATA[<p>As part of the whole &#8216;treating Hoggworks like a real company&#8217; thing, I&#8217;m working out plans for multiple shows. Going to be the dotBoom, plus the Inside Hoggworks, plus some others. The plan is to create a framework which will allow me to easily shift between shows. As part of that, I present a big of a cross-post from the dotBoom blog, talking about ideas for set structures that I&#8217;m thinking about:</p>
<p>These are some quickie Google-sketchup images of the reusable set structure I&#8217;m thinking of for dotBoom 2.0, and all other shows I&#8217;m planning. There are details missing from this (doors and windows), and I have to adjust the designs to accommodate any other specific needs of the other shows (which I still have to figure out), but this is the overview: a series of 2-foot segments, each 9-10 feet tall, with a five foot set area, each segment to be re-arranged based on the look of the given set, with the visual elements clamped on top, removable and re-usable.</p>
<p>Modular. Extensible. Excellent.</p>
<p>And so far, I don&#8217;t see the Big Problem that will keep it from working. Hopefully there isn&#8217;t one.</p>
<p><a href="http://www.flickr.com/photos/inelegant/1906845258/" target="_blank"><img src="http://farm3.static.flickr.com/2247/1906845258_7da0a37b7e_m.jpg" /></a> <a href="http://www.flickr.com/photos/inelegant/1906843816/" target="_blank"><img src="http://farm3.static.flickr.com/2254/1906843816_12a4a480b7_m.jpg" /></a> <a href="http://www.flickr.com/photos/inelegant/1906001931/" target="_blank"><img src="http://farm3.static.flickr.com/2032/1906001931_6d41d05506_m.jpg" /></a> <a href="http://www.flickr.com/photos/inelegant/1906840748/" target="_blank"><img src="http://farm3.static.flickr.com/2256/1906840748_86d7993cdc_m.jpg" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.blog.hoggworks.com/blog/2007/11/08/new-sets/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Welcome to the blog.</title>
		<link>http://www.blog.hoggworks.com/blog/2007/11/07/welcome-to-the-blog/</link>
		<comments>http://www.blog.hoggworks.com/blog/2007/11/07/welcome-to-the-blog/#comments</comments>
		<pubDate>Thu, 08 Nov 2007 04:54:17 +0000</pubDate>
		<dc:creator>Brian Hogg</dc:creator>
		
		<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://www.blog.hoggworks.com/blog/?p=3</guid>
		<description><![CDATA[This&#8217;ll be a behind-the-scenes blog, with photos of upcoming designs, in-progress stuff, and the like. It&#8217;ll also be the home of &#8220;Inside Hoggworks,&#8221; a show I&#8217;ll be doing detailing the process, and my attempts to make multiple dotBoom-level shows concurrently.
]]></description>
			<content:encoded><![CDATA[<p>This&#8217;ll be a behind-the-scenes blog, with photos of upcoming designs, in-progress stuff, and the like. It&#8217;ll also be the home of &#8220;Inside Hoggworks,&#8221; a show I&#8217;ll be doing detailing the process, and my attempts to make multiple dotBoom-level shows concurrently.</p>
]]></content:encoded>
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